Let’s talk about gameschooling house rules.
One of the biggest stumbling blocks when it comes to gameschooling is finding games that work for your family. Every family is unique and what works for one family will not work for another.
Has this ever happened to you?
Friends keep recommending the same game. Over and over and over. They talk about how great it is, how it is a must-have game for your collection, how it is amazingly, unbelievably fun and educational.
So you buy it.
And you play it.
But it was just… meh.
This has happened to me, and I know I’m not alone.
Gameschooling: How to Have More Fun with House Rules
When faced with this issue, I have two suggestions:
- First, know how to pick the best games for your family. Just because your brother-in-law said it’s awesome doesn’t mean it’s going to be awesome for you.
- Second, bend the rules to make the game work for you.
When it comes to gameschooling, bending the rules can make play more fun!
I’ve learned that I can make almost any game work for our family by creating Gameschooling House Rules.
What are house rules? House rules are a set of rules applied to a game by a subset of people. They are game rules you make up, or tweak, or modify.
Gameschooling House Rules can help your family to have more fun with the contents of your game closet. The truth is, there is no wrong way to play any of those games in your game closet- you can make them work for you!
Here are some simple gameschooling house rules to get you started
When it comes to Gameschooling House Rules, the sky is the limit. You can do anything! But, to keep it simple and give you an idea, here are some super-easy ways our family bends the rules:
- “Youngest player goes first” – Nope. Just nope. This rule has resulted in so many tears across the globe. We don’t use it. You could roll a dice or do rock paper scissors or alternate, whatever!
- Toss timers– I have a child who freezes when a game is timed. Lose the timer and the game becomes fun!
- “No winning games”– I’ve talked about this one before, but if you have a child who despises competition, declare it a no-winning game. Just play for fun. Put the pencils away, quit the tally marks, just play.
- Teams – So many games can be played in teams and this is a wonderful way to include younger players when you are a family with many ages and stages!
- “Player must roll a 1 to start” – Again, this can cause endless drama when you are playing with kids of a certain age level. In our house, you just roll and go.
- Cooperative games –> One Player Games – Many cooperative games can be used as one-player games. This also works for other non-cooperative games such as Yahtzee, Boggle, and Bananagrams.
- One-Player Games –> Two-Player Games – Similarly, you can make a one-player game into a two-player version by adding a stopwatch. Take turns and see who can complete challenges fastest!
There are just a few ideas to get you started and they are so basic. I’d love to hear from you. Share your favorite gameschooling house rules in the comments!
Do you love board games, too?
Check out these related posts:
- How to Choose the Perfect Game
- Building Your Game Closet on a Budget
- Game Closet Organization
- Finding Time to Play
- 10 Tips for a Successful Family Game Night
- Ultimate Guide to Homeschooling with Games
- How to Grow Gamers Using Amazing Gateway Games
- How to Enjoy Board Games with Kids Who Fight … And Still Have Fun
- Gameschooling: Learning Through Play
- 100 Games and Picture Books for Play-Based Learning
- Gameschool Resources
Tell me: What house rules do you have in your gameschool? Share here!
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